Answer by Nolirneen
Have you freeze transformed your blades in maya? Freeze transform then delete history. It might work. =)
View ArticleAnswer by carlosaandres
Hello! I just had a problem like that: I had an object witha a simple animation, tilting back and forth around its joint's pivot in Maya. When I exported the first time, its rotation was out of place...
View ArticleAnswer by carlosaandres
Hello! I just had a problem like that: I had an object witha a simple animation, tilting back and forth around its joint's pivot in Maya. When I exported the first time, its rotation was out of place...
View ArticleAnswer by Westland
I've run into this issue a couple of times and the only solution I've found working, after trying a few, is to move the object's pivot point to the (0,0,0) point in Maya, then export it. That's what...
View ArticleAnswer by Nolirneen
Have you freeze transformed your blades in maya? Freeze transform then delete history. It might work. =)
View ArticleAnswer by carlosaandres
Hello! I just had a problem like that: I had an object witha a simple animation, tilting back and forth around its joint's pivot in Maya. When I exported the first time, its rotation was out of place...
View ArticleAnswer by carlosaandres
Hello! I just had a problem like that: I had an object witha a simple animation, tilting back and forth around its joint's pivot in Maya. When I exported the first time, its rotation was out of place...
View ArticleAnswer by Westland
I've run into this issue a couple of times and the only solution I've found working, after trying a few, is to move the object's pivot point to the (0,0,0) point in Maya, then export it. That's what...
View Article